The new Shadow Empire now fires much earlier, in the 1460s. Unrest caused by seizing from the estates does no longer stack for 10 years after the land has been seized. Emperor voted differently to us during an incident. Declaring war against a country viewed too positively hurts stability. Autosaves and Secondly, you can expand into the low countries. Patch 1.32.X are all patches beginning with 1.32.. 1.32 Main article: Patch 1.32 1.32.1. It can be used to have other countries make their subjects the player's subjects pretty quickly. The chaos created by the fall of the Byzantine Empire has given rise to the Ottoman Turks who now situate themselves on the Byzantine border with the ambition to claim Constantinople, the City of Worlds Desire, for themselves. The mission "Destroy Majapahit" now highlights the Surabaya area even if Majapahit is already dead. If Castile was to improve relations completely with France. Neither the Emperor nor the Leviathan DLC is enabled The Plains Native Ideas no longer conflict with the Southeastern Woodlands Ideas. While the descriptions below refer to the player, AI nations also have attitudes towards other AI nations. This could be a moment to let go of regional allies and try thinking global. But without a reconquest CB, taking back all your cores will be much more expensive and if Scotland is called in, England will likely siege them down and ruin your war score. Such a coalition war typically has the winner of the war asking for Crimea's vassal Byzantium to be released, saving the player the severe -3 stability hit. If you are really lucky, Moldavia will be allied with Serbia in the war against Serbia. If an Irish country joins the war, then taking cores can be used to claim more Irish provinces in future wars. In 1444, Byzantium finds itself surrounded by heretics and heathens on all sides; with many of their old subjects now bending the knee to the Venetian Doge who sparked the end of their empire, and many others now firmly under the control of the Ottomans. Steam Community Eventually as ticking warscore raises, and England will likely be hit with rebellions via the Lollard Rebellion and War of the Roses, as well as possible separate wars with Burgundy, you will have enough warscore to take back all your cores. Keeping the Ottomans as a makeshift buffer in the upper parts of Bulgaria can for a time shield you from their aggressions. Espionage has an associated idea group in the diplomatic group of ideas which enhances several espionage aspects. He has thus far presided over the development of Bengal's cities and the construction of magnificent new mosques. This makes France among the best colonial nations if they don't move troops into the new world. Possible starting rivals are: Jaunpur, Orissa, Ayutthaya, Ava and Arakan. However, given the new French mission tree reward you with a Castile or Spanish PU CB, attacking Aragon and Spain is not needed, as all these lands can end up under your crown eventually anyway. As long as the diplomat continues the action, the diplomat's nation gets +33% Foreign spy detection against the foreign nation in addition to applying further 50% spy network construction and slowing If you are lucky, Venice will try to attack Serbia to take Zeta as well. In addition, the AI will view overextended countries more negatively, and will be more likely to either declare war itself, or form a coalition against that country.. At over 100% overextension: . Spain (Castile, Aragon): They can provide a navy to fight the Ottomans. leave_league = FRA: Makes the current scope leave the League that the defined scope belongs to. There will come a moment where they will break their alliance with you and attack you to get some of the formerly Moldavian land. Fixed bug that revolutionary AI could declare war on coalition target with any CB, thinking coalition members would join. Ogaadeen now has cores on the provinces Degehabur and Werder. Fixed an issue being unable to recall a working merchant, also can now right click him on the outliner to cancel. Forming Somalia will now colonize the provinces Dawa and Ewaso Ngiro. Similarly, if you manage to control Alexandria through conquest or light ships, you can bring the Indian and Chinese trade through to Constantinople, making colonizing the Old World potentially very profitable. While the war with England is ongoing, use one of your diplomats to fabricate claims on Brittany for your next round of expansion. The Coin is Stronger than the Sword Charter Company from an Indian nation. Sometimes kings tried to drag the country into conflict and thus force the Sejm to comply out of necessity or by building a domestic political coalition which were changing tit for tat. An improve relations advisor and diplomatic interactions may help here. Repair ships mission will choose province with maximum repair speed when faced with a choice of several that are the same number of days away. Bengal and Jaunpur came to blows as recently as 1420. If historical rival country is a vassal or lesser partner in personal union, it will have +50% liberty desire modifier. This allows you to blockade the fort when the English navy is not nearby and attack unescorted transports, hindering naval invasions. Wait for the ticking warscore to reach 80% and the war is won. Transferring the fort to Athens will help reduce the cost, but you will end up having to sell titles after the war. Going into Iberia generates less aggressive expansion. (This can be counteracted by getting military access through Scotland before the war starts and invading England from the north.). Player nations have a default attitude towards other nations based on what the attitude of an AI nation would be. It's beneficial to attack it as soon as possible, especially if you can do this before they have an ally. You can easily beat them with the Wallachian forces and take two of their provinces neighbouring Wallachia. With a few very rich provinces and upper-hand in the Bengal trade node at the start, it is possible to turn Bengal into one of the major powers in the Indian region and eventually unite the Indian subcontinent and declare the empire of Hindustan.They follow the Hanafi school. Caux, Normandie, Gascogne, and Maine can be taken in one war. Like most Indian countries Bengal embraced feudalism and has no technology penalty at the start. In 1444, Bengal is a Sunni sultanate in Eastern India. It was last verified for. It will get no native attacks and have a very good assimilation rate, giving a bonus to goods produced. Take all of the small one or two province nations around you (assuming they didn't join the coalition) like Kutch. Notably, such an orthodox horde would be able to marry Christian monarchs to form personal unions. With embraced Renaissance Bengal will probably become one of the great power (with Rights of Man expansion), and have advanced diplomatic abilities unless it's a tributary state. Alternately, with Emperor you can leave Venice for later and once the Shadow Kingdom incident happens in ~1461, use your claims on Lesbos and Chios to attack Genoa and take Corsica as an unjustified demand. Neighboring Different religion (Republic), Neighboring Tolerated Heretics (Republic). Be aware, however, that in multiplayer France will often have strong enemies in the mainland, and oftentimes expansion might not be a good choice for the French player. If you join the Protestant League you can try to dismantle the Holy Roman Empire during the league war if the Emperor and all the Electors are involved. Another worthy start is to become a horde as Byzantium. During the Reformation, France gets a special disaster, the French Wars of Religion. For example, returning six cores gives no benefit over returning five. After this, the game is completely open to you. Korea In addition to adjacency, the following situations allow a country to use "Fabricate Claim": Chiba idea 3: Coalition With Kamakura Kubo, Northeastern Woodlands idea 6: Eagle Clan, Northumbrian idea 2: The Memory of Northumbrian Hegemony, Polotskian idea 1: Legacy of the Werewolf Prince, Provenal idea 1: Memory of Angevin Claims, Yaroslavlyian idea 1: Between Hammer and Anvil, Saxe-Lauenburg idea 1: The Partition of Saxony, Espionage-Economic: The Foreign Support Act, Humanist-Espionage: Cultural Understanding, Leinster idea 3: The Subject of My Enemy is My Friend, Palatinate idea 3: Center of Reformation in Southern Germany. Besides providing a conquest CB, claimed provinces have the following benefits when conquered: Fabricate claim cost is modified by the following: Note: Inter Caetera the third national idea of Castile / Spain allows the use of fabricate claim on overseas provinces in any colonial region which normally wouldn't be in reach of that action. This page deals with commands used in the console. France begins with the unique French Strong Duchies nobility estate privilege, giving +3 diplomatic relations instead of the usual +2 and needs it, as it begins with five vassals: Armagnac, Auvergne, Bourbonnais, Foix, and Orleans. The better option is to declare an offensive war before the Maine event fires. While there are modifiers reducing (or increasing) the discovery chance, it cannot be reduced below approximately 0.06% per month. We can take its place in spirit, but we cannot take its name unless we prove worthy Byzantium and Greece do not exist. Aggressive expansion is a game mechanic modeling the negative diplomatic impact on other nations caused by aggressive behavior, mainly when expanding the country through annexing provinces and force vassalizing enemies. First, into Italy. 1.32.2 is a bugfix released on 2021-11-30[2] with the checksum 1835. It is 50% if they are the same, Infidel conquest modifier is 50% if the target country has the same state religion as the loser country and the state religion of the aggressor country is in a different religious group. Alliance with Delhi and/or Malwa won't help militarily but can prevent eventual coalition after taking all Orissa provinces, which will make Garjat automatically become a vassal. When taking provinces focus on taking the forts in Glamorgan and Norfolk as well as the trade centers of Gloucester and York. The Mamluks can sometimes be allied, and it can be beneficial to do so if either of the before-mentioned western powers are aggressive towards you. Please help with verifying or updating this infobox. Imperial City of Hue only gives 1/1.5% karma decay. ); Various nasty This page lists the codes which may be input into the Console Window, a special debugging window which may be accessed on non-ironman games by pressing Shift+2, Alt+2+1, Shift+3,, ~, ^, , , or ` (key varies based on keyboard layout). The last path is colonialism. In the east, Ottoman control has been reimposed in the aftermath of the Timurid invasion, but several beyliks remain independent. As France, hold 100 European core provinces before 1500. If allowed they can, and will stack wipe most smaller stacks - it is therefor crucial to combine your forces with your allies. Although the House of Palaiolgos was able to restore much of what was lost, countless successor states such as the Theme of Epirus and Naxos have managed to evade reintegration with the Empire. If you manage to get enough favors with Hungary or Austria you may be able to get them to help. 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